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道德物化:理解严肃游戏的新路径——以健身游戏《健身环大冒险》为例

Moral Technology: A New Path to Understanding Serious Games —A Case Study of Fitness Ring Adventure

中国新闻评论 / 2023,4(3):37-43 / 2023-08-18 look498 look266
  • 作者: 曾晨     
  • 单位:
    中南财经政法大学,武汉
  • 关键词: 道德物化;严肃游戏;维贝克;《健身环大冒险》
  • Moral technology; Serious games; Verbeke; Fitness Ring Adventure道德物化;严肃游戏;维贝克;《健身环大冒险》
  • 摘要: 长期以来,游戏被不辨良莠地置于道德的对立面,而这种笼统性的俯察易遮蔽严肃游戏(如健身游戏、教育游戏)的价值。为打破这种刻板印象,本文借用荷兰技术哲学家维贝克的“道德物化”思想对严肃游戏(以健身游戏《健身环大冒险》为例)进行否思。研究发现,不论是外在视角下的游戏叙事抑或是内生性的具身操作实践,《健身环大冒险》都彰显道德伦理。内容维度,《健身环大冒险》的情节叙事具有健康理念展演的功能;操作维度,《健身环大冒险》高能量消耗的操作设计先验框定了玩家的使用时长与实践形式。
  • For a long time, games have been placed on the opposite side of morality withoutdiscrimination, and this generalized overlook tends to obscure the value of serious games such as healthgames and educational games. In order to break this stereotype, this paper borrows the idea of “MoralTechnology ” from the Dutch philosopher of technology Wiebeke to rethink serious games (takingthe health game Fitness Ring Adventure as an example).The study found that Fitness Ring Adventure isethical in both the external narrative and the endogenous embodied practice. In the content dimension,the narrative of Fitness Ring Adventure functions as an exhibition of health concepts; in the operationdimension, the high-energy-consumption operation design of Fitness Ring Adventure a priori definesthe length of use and practice of players.
  • DOI: https://doi.org/10.35534/cnr.0403006
  • 引用: 曾晨.道德物化:理解严肃游戏的新路径——以健身游戏《健身环大冒险》为例[J].中国新闻评论,2023,4(3):37-43.
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