The short video “three rural hot” has become a social phenomenon in the context of rural
revitalization. Based on the perspective of communication game theory, this study explores how the game
paradigm can be used in the future communication of short videos in three rural areas to achieve effective
communication. Taking the account “Shu Zhong Tao Zi Jie” as the observation object, using observation
and interview methods, the study focuses on two issues: first, the content type, communication
characteristics, and creative practices of this typical representative of short video creators. The second is
the audience’s experience and identification induced by the above-mentioned communication practices.
The study concludes that the creators are communicators who wander between “work” and “play”, while
the audiences are freedom people who move from self-pleasuring to self-improvement. Finally, suggestions
are made for the future development of short videos of three rural based on the game paradigm.